Leave the Training Center and head back towards the dorms. This is the story walkthrough for Chapter 1 (Balamb Garden) for the game Final Fantasy VIII. Final Fantasy Viii - Balamb Garden tab by Misc Computer Games/Nobuo Uematsu. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. With all the Galbadian soldiers, entering and leaving will not be easy. The fact is that Quistis has the hots for Squall and thinks that by taking him to the lover’s lane of FF8 that she has a chance to crack through the hardened exterior. After you’ve finished with the Grat, make sure to junction Sleep to Squall’s status attack. As if there hasn’t been enough battles today already. Remove this ad - Subscribe to Premium. 16,121 views, added to favorites 81 times. Balamb Garden in Crisis Final Fantasy VIII. From here you can head either right or left and follow the hall as it loops around in a circle. You'll begin at Balamb Garden's front gate. 1 contributor total, last edit on May 28, 2020. Here’s yet another boss fight! You’ll meet up with Quistis in the hall, who gives you yet another junctioning lesson - this time on status effect changes. It appears in Theatrhythm Final Fantasy All-Star Carnival as a Field Music Sequence and in Final Fantasy XV in the music player as part of the Memories of FFVIIIalbum. Take the time to junction Quistis with GFs and Magic, then head into the training center. While they are much easier to defeat now that you are significantly higher leveled, they … The fight between Balamb Garden and Galbadia Garden - a section of the Final Fantasy VIII walkthrough by Jegged.com Dec 8, 2007 #3 Scarlet *wobbles* Veteran. After you defeat Edea for the second time make sure Zell is in your party and head for Balamb. things. Average: 4.3 (4 votes) Login or register to post comments; Download | Listen: Game: Final Fantasy VIII Composer(s): Nobuo Uematsu Style: 2 or more instruments, Transcription Get the most out of your FF8 game by following this detailed and comprehensive walkthrough. You'll just have to go to the nearest town/city and do your shopping there. This woman, again, seems to recognize Squall and Quistis, but they don’t know who she is. Destroying Balamb Garden - Aug 18, 07; FF8 stuck at dec in b.garden ( balamb garden Disc 2,after the missile base) - Aug 31, 09; All Final Fantasy Forums. Whilst browsing YouTube, I found a set of FMV sequences from Final Fantasy VIII, the final sequence in one of the sets has the missiles that attack Balamb actually hit the Garden… T-Rexaur doesn’t having anything new to draw - just Fire and Thunder - so all you really have to worry about is widdling away at his 13,000 health and staying alive. Follow. While time consuming, the fight really isn’t difficult. (At this point, Selphie also becomes available again after a brief period where she was not.) The Training Center is marked by green - head on in. The T-Rexaur is the first boss battle you’ll encounter in the training area. Difficulty: intermediate. When you get to the fallen tree you’ll hear someone crying for help. This complete Final Fantasy 8 Walkthrough includes discussion of the main plot of the game, side quests, hidden save and draw points, mastering basic gameplay including GFs and the junctioning system, and more. edwardsisland . When you’re in control, be sure to swap your junctions from the Selphie’s team to Squall’s team, then enter the gates of the garden (or exit to the world map if you want to save real quick). At the water, take the rock bridge across. Tried to keep this very peacefully and ambient, wanted to also try keep the ethnic feel of the original that when heard makes you feel like you're act Balamb garden. It is dangerous to let either sit below around 200 health, as some of T-Rex’s attacks can deal that much in one hit. These monsters don’t have much in the way of HP or damage, but they do have some fantastic magic that you’re going to want to stock up on. Take the time to Draw 100 each of Silence and Sleep from the Grat. Inside, Squall goes to sleep. After the epic dance scene Squall is just enjoying his party (in that way that anti-social people enjoy big social events - by hanging out far, far away from it). If you didn't bring Zell with you, he'll force his way into the party once you enter. Sleep is broken by damage, can be removed by Esuna, or will wear off over time. You’ll likely encounter the Grat monster at this point. but he doesn’t want to hear it (and honestly, neither do we). T-Rex is weak vs. Ice magic, so use Blizzard and Shiva to deal the most damage with Quistis. Reblog. Balamb Garden (Final Fantasy VIII) Guitar Tab. When you reach the circular path, go right. You'll begin the game in Balamb Garden.You're free to explore, but there isn't much you actually have to do here early on. Save, then head north through the door. "Waltz for the Moon" plays during the SeeD graduation ball. Dec 10, 2007 #4 Ultima36 Outsider. 1 (Library) GFs Quezacotl, Shiva (2F Study Panel) Final Fantasy VIII opens with an FMV of two students squaring off in a training match. Note that your actions in the Missile Base affect your SeeD Rank.Choosing to fight when other options are available, or otherwise doing things that could blow your cover (giving wrong information, etc. … Balamb Garden Draw Points Cure, Esuna Magazines Occult Fans Vol. Unfollow. After you’ve drawn all you want, kill all of the monsters. Reblog. Enter the only building with a door. Interestingly, the game actually does let you leave the Garden, but the only useful place you can access outside is Balamb Town--useful, for example, if you need to change Trade Rules with the Queen of Cards and you sent her back to Balamb as advised before the Missile Base (make sure her Trade Rule is All before starting in the Garden). I used a combination of MC … Balamb Garden Tab by Final Fantasy Viii with free online tab player. After Balamb Garden becomes mobile, you'll see Galbadia Garden hovering outside Balamb. Balamb Garden is fortunately very easy to navigate. Yeah right. There are three Gardens in the world of Final Fantasy VIII. Shell absorbs damage from magic attacks and Protect absorbs damage from physical attacks. This is a remix/recomposition of Balamb Garden - Final Fantasy 8. The monsters who, when defeated with the Card ability, may yield this card; this does not include monsters that drop a card when defeated normally or for plot reasons; The name of the shop where this item is sold, The cost to buy this item in this shop, if it is available for sale; these values apply if you do not have the Haggle menu ability, The cost to buy this item in this shop if you have the Haggle menu ability and it is available for sale, Whether the Familiar menu ability is required to purchase this item from this shop, This location is not accessible on disc 4, Items of Interest: In Balamb Garden – 71 shown, Guardian Forces: Found in Balamb Garden – 3 shown, Monsters: Encountered in Balamb Garden – 25 shown, Spells: Found in draw points in Balamb Garden – 6 shown, Shop Goods: Sold in Balamb Garden – 16 shown, Hallway to Training Center (during rebellion). Submitted: Nov 06, 2011 by Bhael (Last updated: Mar 26, 2014) 4.90909. Read on for more information … Check your desk for two GFs (they will be given to you later if you forget), and talk to the man on the path near the elevator to earn a starter set of low-level Cards. Once inside, take the path right. This is the last of tracks! Take a second to save your game. Talk to the young woman standing near the gate and she'll tell you a girl from Garden … From the smaller ones, Raldos, stock 100 Protect. Right around this time the T-Rexaur is going to make his appearance. Missile Base Fisherman's Horizon. The Card Club quest first becomes available early on during Disc 2 when you return to Balamb Garden with Squall but it can't be completed until the Balamb Garden is mobile. FF8 Guide & Walkthrough Wiki Card Club Side Quest - FF8 Guide. There are several types of magazine you can collect in Final Fantasy VIII, and Occult Fan is probably the most important of all of them. All Rights Reserved. Squall’s normal attack should deal rather high amounts of damage at this point, and if you stocked and junctioned 100 Sleeps then there is a very high chance that T-Rex-will be put to Sleep with Squall’s normal attacks. Grats will sometimes also use a powerful poison attack which needs to be removed with Esuna. After the dialog head back out of the secret area, then keep heading left around the circle. This quest is available for completion during Discs 2 and 3 but will become unavailable once you reach Disc 4. Cannot be missed - he must be fought as a boss … As you wander through Balamb Garden you are going to be encountering various random battles with the monsters that were normally relegated to the Training Center. 10/10 album =D May do more in future but really want to move onto something new. Once you're outside Balamb Garden, those of you playing on the Steam version will want to Save then log out of Final Fantasy 8 completely. After the scene, you'll be inside. If successful, the Grat card can come in very handy. When the screen fades to black, you’ll be back in your dorm room. final fantasy viii balamb garden. And no, there's no shop in Balamb Garden. The track "Fear" plays in the Training Center. ), your rank will go down. Go to the bed and “Get Changed”, then leave the room. They have no weaknesses, but their health is not very high - 1,500 for Granaldo and 300 each for Raldos. View interactive tab. Released in 1999, it is the eighth main installment in the Final Fantasy series. Once you’ve done that, attempt to Card it. Actually Listen To Seifer. Balamb. Yet more intrigue and storyline that will be revealed later in the game. Head out of the dorms back towards the atrium. Recommended by The Wall Street Journal Final Fantasy VIII Walkthrough - SeeD Inauguration and Dance. The directory in the main hall allows you to quickly travel to the outer parts of Balamb Garden. "Balamb GARDEN" also appears on FITHOS LUSEC WECOS VINOSEC: Final Fantasy VIII orchestrated album as "Balamb GARDEN~Ami". On the launcher before logging into the game you'll see an option that says "Magic Booster". Balamb Garden's musical theme is "Balamb GARDEN" that plays whenever the player walks its corridors. He deals very high damage, so make sure Squall and Quistis are topped off on health. You’re in the hall between the front gate (where you’re supposed to meet Quistis) and the elevator to the 2nd Floor. Ifrit. Along the way you’ll run into Zell, who informs you that you now have a sweet new room. Copyright © 2020 Bright Hub PM. Balamb Theme (FF8) tabbed by Smo0veXIV (maverick_rave333@yahoo.com) -> This tab is for all the Final Fantasy fans out there who like to listen to good music. This is the Story Walkthrough for the location Balamb Garden Rebellion in the game Final Fantasy VIII (FF8, FFVII). In the “secret area” Quistis gets all emo and tries to tell Squall about her feelings, getting fired as an instructor, etc. Average: 4.9 (22 votes) Login or register to post comments; Download | Listen: Game: Final Fantasy VIII Composer(s): Nobuo Uematsu Style: Arrangement, Fingerstyle, Natural harmonics Once there, form a party of 3 (sans Rinoa) and pilot Balamb Garden […] 5. 46 notes. In the last Final Fantasy 8 adventure before the character's first SeeD Mission, Squall and Quistis venture into the Training Center to take on a T-Rexaur, hit the "lover's lane" of Balamb Garden, and rescue a familiar yet mysterious damsel in distress. Grats are big flailing plant monsters that are weak vs. Water and Ice, and primarily use a Sleep attack. Balamb Garden, located in the Balamb Island at the center of the map, Galbadia Garden, located to the north of the Galbadian Continent, and Trabia Garden, located in the remote northern mountain regions of the Bika snowfield. At this time, go over to the desk and pick up Weapons Monthly April, then save your game. Found at the Fire Cavern as part of the story. One is injured in the battle and awakens in the infirmary. of Final Fantasy VIII’s environments . 33 notes. This post is part of the series: Final Fantasy VIII Walkthroughs, Final Fantasy VIII Walkthrough - Balamb Garden Training Center, Final Fantasy VIII Walkthrough - SeeD Inauguration, Final Fantasy VIII Walkthrough - SeeD Exam Boss Battles, Final Fantasy VIII Walkthrough - The SeeD Exam, Final Fantasy VIII Walkthrough - Ifrit and the Fire Cavern, Final Fantasy VIII Walkthrough - Introduction to Final Fantasy 8 and Balamb Garden, Final Fantasy 8 Walkthrough - SeeD Exam Boss Guide, Final Fantasy VIII Triple Triad Card Game Advanced Rules, Final Fantasy VIII Walkthrough - Training Center, How to Play the Final Fantasy VIII Card Game Triple Triad, Final Fantasy 8 Walkthrough - SeeD Exam Guide, Final Fantasy 8 Walkthrough - Preparing for the Fire Cavern, Final Fantasy VIII Walkthrough - Introduction to Balamb Garden, Final Fantasy 8 Junction System - FF8 Walkthrough, Lord of the Rings: The Battle for Middle-earth II, WOW Wrath of the Lich King Expansion Pack. 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